![]() Seeing this power, Bosch undergoes dragon fusion and gains the ability to also become a dragon. Bosch initially uses Ryu as his lackey to increase his rank, but inadvertently releases Ryu's ability to become a dragon. The second subplot is a rivalry between Ryu and Bosch, an entitled, monomaniacal elitist. These rulers reveal a legend that a boy with the power to become a dragon will return the world to the surface. There are two subplots the first concerns the six mysterious rulers of the underground world, ubiquitous in their ability to acquire and act on information. The highest D-ratio a human can achieve is 1/4 - this is the Dragon Quarter of the title, a one in four chance of linking with an available dragon. On the lowest levels are those with low D-ratios as one ascends the inhabitants' D-ratio increases. ![]() Ryu's must ascend with Nina and the ever-watchful Lin from a kilometer below ground to the surface, traversing dark passageways and fending off encounters. Ryu is a low level citizen who rebels against the government to save the life of Nina, who cannot survive underground due to experimental surgery to convert her into an air purification machine. Humanity has fled the devastated surface to the underground where the upper classes inhabit higher levels with better air. A battle is won when all enemies are defeated or have fled, with victories earning the player experience points. New weapons provide new attacks and Attack Skills can be found scattered throughout the game. Attacks may be strung together into combination attacks. There are three levels of attack with higher levels costing more AP but doing more damage. Characters are allocated Active Points (AP) at the start of their turn with the number decreasing with each step and attack they make. The participant has free movement in the battle area during their turn. In combat each character takes action according to their "agility" statistic. Combat can be avoided by setting traps or leaving food. A battle begins when a character encounters an on-screen enemy, and the player can employ a pre-emptive strike. īattles use the Positive Encounter and Tactics System (PETS), described by Capcom as a "combined real-time and turn-based combat". The meter raises continually as the player uses the abilities and can only be lowered by restarting using SOL: Restore. When the D-Counter reaches 100 percent, the game ends and the player is sent back to their last permanent save. Īt a certain point in the game, the player can use dragon abilities and a D-Counter appears on screen. Players may suspend their game as many times as they wish by creating a temporary save at certain areas in the game, which is deleted as soon as it is loaded. Progress is saved to the PlayStation 2 memory card using limited save tokens found during gameplay. Players' D-Ratio is initially 1/8192 and can only be raised by restarting the game and using the SOL: Restore function, which allows the player to begin a new game while carrying over all accumulated items, equipment, and skills previously acquired. Using the Scenario Overlay (SOL) System, specific plot points and game areas are only accessible if the player's D-Ratio number is high enough. Rather than experiencing the entire game in a single play-through, Dragon Quarter is designed to be played through multiple times to experience the whole story. A map system alerts players to nearby doors, treasures, and enemies. Players must travel upward through a network of tunnels while battling enemies and collecting keys. While previous Breath of Fire games took place in fantasy environments containing open areas, Dragon Quarter features a science fiction motif that sets the game in a series of bunkers 1000m below the surface in an industrialized, post-apocalyptic environment. Players control their characters from a third-person perspective as they navigate a number of environments including dungeons and towns where they may interact with non-player characters. It is the fifth role-playing game (RPG) in the Breath of Fire series.īreath of Fire: Dragon Quarter is a role-playing video game that deviates drastically from previous games in the series, and is the first using fully three-dimensional graphics for characters and environments. Breath of Fire: Dragon Quarter, known in Japan as Breath of Fire V: Dragon Quarter ( Japanese: ブレス オブ ファイアV ドラゴンクォーター, Hepburn: Buresu obu Faia Faibu Doragon Kwōtā), is a PlayStation 2 game originally released on November 14, 2002.
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